- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/49 - Saving the game status; Pausing or ending the game
Patent holdings for IPC class A63F 13/49
Total number of patents in this class: 301
10-year publication summary
33
|
32
|
51
|
30
|
33
|
41
|
32
|
29
|
22
|
6
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment LLC | 1946 |
48 |
Sony Interactive Entertainment Inc. | 5162 |
38 |
Nintendo Co., Ltd. | 3001 |
22 |
Gree, Inc. | 704 |
16 |
Microsoft Technology Licensing, LLC | 51439 |
8 |
Google LLC | 38759 |
8 |
Konami Digital Entertainment Co., Ltd. | 1833 |
8 |
Sony Interactive Entertainment America LLC | 100 |
6 |
Phoenixdarts Co., Ltd. | 43 |
6 |
Cygames, Inc. | 364 |
5 |
BANDAI Co., Ltd. | 405 |
4 |
BANDAI NAMCO Entertainment Inc. | 457 |
4 |
Electronic Arts Inc. | 1690 |
4 |
Roblox Corporation | 295 |
4 |
Rovi Guides, Inc. | 3236 |
4 |
Visualshower Corp. | 5 |
4 |
The Pokémon Company | 86 |
4 |
Skillz Platform Inc. | 85 |
4 |
Samsung Electronics Co., Ltd. | 131630 |
3 |
NVIDIA Corporation | 6381 |
3 |
Other owners | 98 |